Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Dec 27, 2008, 07:35 PM // 19:35   #41
Frost Gate Guardian
 
Join Date: May 2006
Location: belgium
Advertisement

Disable Ads
Default

make it same bars, its all about your own skillz, not about 1 bar better then the other

avalanche owns atm (if you have 3 times luck, you win the final of a GvG tourney cause of it)
jana_the_stranger is offline   Reply With Quote
Old Dec 27, 2008, 09:00 PM // 21:00   #42
Grotto Attendant
 
Dronte's Avatar
 
Join Date: Sep 2006
Default

I played exactly 10 snowball tournament matches, all as grenth. I think thats pretty fair, lol.

/signed for op
Dronte is offline   Reply With Quote
Old Jul 18, 2009, 01:21 AM // 01:21   #43
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

This just became relevant.
Shayne Hawke is offline   Reply With Quote
Old Jul 18, 2009, 02:15 AM // 02:15   #44
Ugh
Krytan Explorer
 
Ugh's Avatar
 
Join Date: Jun 2009
Profession: R/
Default

My suggestions:

Yellow Snow is removed and Avalanche is given to both sides with a slightly reduced Cripple time.
Dwayna's side has an advantage. Both sides should be equal.

Daze time from Hidden Rock reduced slightly.
Hidden Rock is used constantly and perma-daze is annoying.

Paragon skill (Steady Aim) now makes the next snowball move 100% faster and interrupt an action.
This skill just seems kinda useless to me.

Ranger skill (Flurry of Ice) replaced with Yellow Snow. And, Yellow Snow is now a snowball skill that poisons target foe for 10 seconds.
The only real use for Flurry is to shut down a target with snow down the shirt. This would preserve the lulz from Yellow Snow(if it is eliminated from Grenth's team) and Rangers using poison just makes sense.

Dervish forms are disabled for 45 seconds instead of 60.
Poor dervs can only keep this up half the time.

Assassin Skill (Side Step) now steps to a nearby location away from target and heals for 50 health.
Randomness is bad.

Last edited by Ugh; Jul 18, 2009 at 05:42 PM // 17:42..
Ugh is offline   Reply With Quote
Old Jul 18, 2009, 03:02 AM // 03:02   #45
Hall Hero
 
HawkofStorms's Avatar
 
Join Date: Aug 2005
Profession: E/
Default

My opinion has not changed in 6 months... other Hawke
HawkofStorms is offline   Reply With Quote
Old Dec 05, 2009, 06:17 PM // 18:17   #46
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

Wintersday will probably be here in two or three weeks, so I'm going to bring back this thread to maybe get some discussion on it before the season hits.

I'm also going to update the original post, because I need to revise some of my ideas or the formatting, and some of the information may just be out of date.

Edit: Actually, since the only thing that may have remotely been fixed is the win condition, I'm just going to leave my original proposal as is.

Last edited by Shayne Hawke; Dec 05, 2009 at 06:41 PM // 18:41..
Shayne Hawke is offline   Reply With Quote
Old Dec 05, 2009, 07:15 PM // 19:15   #47
Frost Gate Guardian
 
Join Date: Jan 2007
Profession: A/W
Default

on 24th of december you log on and see that they have fixed this, then what happens
...
...
BOOM. YOU WAKE UP.


for 8v8 just make yellow snow 1sec cast time, thats all it needs nothing more, nothing less. if 2 good teams fight against each other the one that is grenth will win if they have a huge amount of luck on their side with spawn points, getting free gifts. gift swapping etc...
/signed
ps: i tough about making a topic about the same thing...

Last edited by NoConnection; Dec 05, 2009 at 07:25 PM // 19:25..
NoConnection is offline   Reply With Quote
Old Dec 08, 2009, 05:34 AM // 05:34   #48
Krytan Explorer
 
StormX's Avatar
 
Join Date: Nov 2005
Profession: E/Mo
Default

You want to give the syncers more gamer pts? okaay...

I'm expecting to see some very familiar guild tags in the arena this wintersday.
StormX is offline   Reply With Quote
Old Dec 09, 2009, 06:38 AM // 06:38   #49
Older Than God (1)
 
Martin Alvito's Avatar
 
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
Default

Let me make some alternative suggestions:

- Decent Gamer point rewards for ATs and reduce the zkey rewards. Some people were upset with the quantity of zkeys given out during last year's event. If ANet were to up the Gamer point rewards very substantially while decreasing the zkey haul, this would accomplish three things. It would establish some justice, maintain the incentive to play and get syncers out of 4v4 Snowball Arena. All that has to happen is that the Snowball ATs have to be substantially more rewarding to decent players than grinding the 4v4 arena. Then only the really serious nutcases will ever sync the arena between ATs, and even they have to sleep sometime.

So here is what I propose. Increase the Gamer points per win substantively, and provide large, escalating quantities of Gamer points to teams in the top 8. You think syncers would get out of your arena if they could get 1000 Gamer points for winning an AT, 400 for making top 8, and 50 per win? Next to grinding 100 points an hour, that looks pretty attractive.

Zkeys: halve the rewards. Enough to make it worthwhile. Not so many to make it as crazy as last year. You could still outearn the mAT winners, but you'd have to play and win very frequently.

- Av vs. Yellow Snow: Three problems. One is the disparity in cast times. Two is the removal of Hidden Rock. The third is AoE. Let's face it, 8v8 Snowball Arena looks like five year olds playing soccer. The presents are magnets. A single Avalanche affecting all opponents in a melee like that is OP. One second Yellow Snow isn't going to fix that. They're still getting 1-3 seconds of time advantage per Avalanche due to AoE whenever Avalanche MUST be cleared.

But we don't want Disease Hidden Rocks. That creates a nasty DPS advantage, as you can get a cheap 16 damage per iteration from parking a target alone with disease. Doesn't sound like much, but it adds up over iterations.

In the area friendly fire Avalanche won't work; Avalanche is most useful when you want to snare a runner that got away, forcing it to Yellow Snow its Rock off and gaining position.

Believe it or not, your best bet is to nerf the duration of the cripple hard. If it were a 3-4 second Cripple, it becomes tactically useful in the 2v2 and 3v3 situations that predominate strong matches, but isn't overpowering or plain unfair.
Martin Alvito is offline   Reply With Quote
Old Dec 20, 2009, 05:42 AM // 05:42   #50
Ascalonian Squire
 
Join Date: Aug 2006
Default

looks like someone was listening to this thread. Comment about snowball arena = 5 year old kids playing soccer cracked me up.
SluggyTheZealot is offline   Reply With Quote
Old Dec 20, 2009, 08:27 AM // 08:27   #51
Academy Page
 
Join Date: Apr 2008
Guild: Death by [Emo], And Haus of [GaGa]
Profession: E/Me
Default

Quote:
Originally Posted by Ugh View Post
My suggestions:





Paragon skill (Steady Aim) now makes the next snowball move 100% faster and interrupt an action.
This skill just seems kinda useless to me.




Suggestion for Steady Aim
Change functionality to: For 10 10 seconds,prevents interruptions or knocked downs ONCE for allies within ear shot .
Elle Bishop is offline   Reply With Quote
Old Dec 20, 2009, 09:59 AM // 09:59   #52
Desert Nomad
 
Motoko's Avatar
 
Join Date: Aug 2008
Location: Dallas, Texas
Guild: Zero Quality [zQ] /[LaG]/[USA]/[iQ]
Profession: A/E
Default

I've noticed that between two teams of equal skill, the balance is quite even.

But I have noticed another thing, if one euro team is placed against an american team of equal skill on american servers. The euros have a 5% chance of picking up those presents faster than americans. From what I saw today was that sometimes the present didn't even show up if I was on the handicapped side of the server.


There should be some balance in present dropping and re-appearing.

I don't have any solutions in mind atm.
Motoko is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Snowball ATS Regina Buenaobra The Riverside Inn 100 Jan 06, 2009 10:32 PM // 22:32
Chthon Game Bugs [Archive] 3 Sep 21, 2007 11:54 PM // 23:54
Keep the Snowball Arena Carinae Sardelac Sanitarium 54 May 27, 2006 11:50 PM // 23:50
SnowBall Masters negatory Screenshot Exposition 34 Dec 29, 2005 03:31 AM // 03:31
Snowball Arena! lyra_song The Riverside Inn 64 Dec 26, 2005 07:51 AM // 07:51


All times are GMT. The time now is 07:56 AM // 07:56.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("